Wild Heart - Two Ravens
Wild Heart was our second year project at Falmouth University, which you can find on Itch.io here!
My role in this project was developing the combat grid that the player would battle on, which would need to fit seamlessly into the open levels. This also meant developing AI that the player could encounter, and the turn-based system that ties these elements together. This was also my first attempt at saving and loading data between play sessions, which has helped me greatly in future projects.
We are currently continuing to work on the project, with one of my current goals being implementing special abilities for the AI animals. Due to its complexity and a lack of time, we were not able to include this in the inital release, but is something that will improve the depth of strategy in the game.