Undergrowth - Tanuki Tech

Undergrowth is our final year project at Falmouth University, which you can over over on Itch.io here.

During this project, I spent a lot of time working on the dialogue and quest systems, which has been a new area of work for me. This has involved making sure that NPCs react correctly to the players' current quest progress with different dialogue, and keeping track of the players quest log.

I have also spent some time working with AI, and getting more comfortable with Unity's Animator component, making sure enemies transition smoothly between states, and using animation events to trigger certain actions and sound effects.

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